Earth’s Shadow is a third person action Sci-Fi dungeon crawler set in the year 3081 on planet Sumbra; a remote alien planet where legends of valuable relics surround this black world, calling to the greedy and brave explorers seeking a bright future… but end up uncovering an even darker past.
Working a dead-end job… Alexi-Ru, a cyborg CSP (cargo ship pilot), tends to fill the void-ness of his boring flight job by day-dreaming of the mysterious stories surrounding planet Sumbra, aka Earth’s Shadow.
In the year 3081, the original Earth and it’s galaxy has been dead for centuries, and although a few humans still exist, colonized in far away sectors… Earth’s legacy is not forgotten with some even referring to Sumbra, as the shadow of Earth.
Intrigued by Earth’s history, Alexi-Ru often finds himself flying millions of light-clicks off his normal cargo route just to speed by the mysterious planet, hoping to catch a glimpse of something on the alien surface via radar that might force him to slow down or possibly even stop.
Eventually Alexi-Ru’s curiosity is justified when his ship encounters a malfunction one night, while passing by the tiny planet, forcing him to crash-land on the surface he dreamed of so often on previous flights.
Alexi-Ru remembers his attention right before the impending crash, focused on an un-jostled book, thrown from a compartment during the violent atmosphere re-entry, titled… “When Day-Dreams Turn To Nightmares”
“That doesn’t mean anything,” mumbles Alexi-Ru, trying to re-assure himself as he arms himself with a Tec-9000 semi-automatic and sets forth to explore… Earth’s Shadow.
Game Features
- Three different game modes: ROGUE, ADVENTURE or STORY mode (Never lose progress or equipment)
- Fully Voiced NPC Characters
- Role Playing Shooter (RPS) – Level up your character while building your stats to become a powerful cyborg
- Explore and uncover secrets from an ancient alien civilization
- Find and equip weapons and tech with dynamic stats and modifiers
- Crawl through procedural and custom locations
- Adjustable DIFFICULTY settings to allow for an easier or more challenging experience
- All loot is random, allowing each playthrough to be a completely different experience