Batu, plagued by recurring nightmares of an unknown village, finds his life upended by a mysterious letter left at his doorstep one day. The letter bears a chilling message: “Do you wish to be free from your nightmares? We await you…”
The next day, the mystery deepens with the arrival of a second note revealing the name of the village: “Y. Village.” Unsure of who beckons him and wary of potential dangers, Batu gathers a group to venture to the village. However, as they approach its boundaries, they’re confronted by an unsettling figure in a gas mask, instilling fear in the group. All but Batu are consumed by terror, for he claims he cannot see this person. Believing his friends to be hallucinating from fear, Batu presses on.
Now, only one friend remains by Batu’s side as they journey into the village. They’re welcomed by Hasan, a hospitable local. Everything seems ordinary until Batu awakens in the night to a piercing siren, revealing the village’s true horrifying nature. For his friend is no longer in bed and has vanished.
Can Batu locate his friend, unravel the village’s mystery, and escape? What has drawn Batu to this village? What secrets await to be unveiled in the village? In this village filled with mysteries, what startling conclusion awaits Batu?
The narrative within the game is inspired and adapted from a true event.
The game’s screenplay was penned by a professional horror film screenwriter. (Batuhan Gündüz)
The village in the game has been designed based on a real-life village. It is a completely real place.
Many of the houses in the game were specially crafted for this experience.
The game features over 10 village houses.
Due to the game being rooted in a real event and location, significant effort has been invested to bring this unique experience to players.
The game is a single-player first-person experience.
To progress in the game, remember to read the notes and watch the cassette tapes.